Terminal Takeover
As said in the disclosure, no AI was used at all in the creation of anything within this project!
Story Synopsis: Within Terminal Takeover is the distant future an (Insert dominant Language Learning Model) has taken much of the world (including it's water supply) by storm! A team of elite hackers have managed to create a mobile small piece of software that when it reaches the centre of the (Insert dominant Language Learning Model)'s core database, will be able to fully shut it down, and then be used by them in a severely down scaled size hopefully for the better... But the task won't be easy, it's heavily enforced with numerable types of security bots and complex laser mazes!
Controls:
A & D: Moving Left & Right
Space: Jumping, setting your vertical velocity to 400px/s (You have 2 going from off the ground, and only 1 midair, refreshes upon landing on solid ground)
Shift: Toggleable Sprinting
K: Toggleable Slow Movement
W: Fully preserves the player's current vertical momentum
S: Increases the strength of Gravity by three-fold ignoring W. Upon release, will set you vertical velocity to -100px/s (Can be used in tandem with W to "Glide")
Index (Of game components):
Security Bots: Will shoot either Yellow, Black Electricity Bolts, or Red Blocks every second if the player is within it's range.
Yellow Electricity Bolts: Upon contact, you vertical velocity will become -8000px/s. Has a projectile lifetime of 1.5s.
Black Electricity Bolts: Upon contact, the player's vertical velocity will become -3000/s and will regain their mid-air jump. Has a projectile lifetime of 3s.
Red Blocks: Upon contact, the player dies. Has a projectile lifetime of 3s.
Green Gradient Blocks: Upon contact, the player's vertical velocity becomes 800px/s and will regain their mid-air jump.
Yellow Block With Lines: Upon Contact, it will dissapear after 0.25s, then reappear after 2s.
Credits:
Art assets & Cover Image - My father, who made everything that aren't just shapes with either a solid color or gradients
Everything else - Me! (95% A solo project)
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | dragonlancewu |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Difficult, Flight, Godot, No AI |
| Content | No generative AI was used |

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